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Mockup of Decade & Life View

Actually here’s a quick mockup to provide an example of what I was talking about in my last post. It’s a link to the 2020s as a decade view currently in progress.

At the top would be a short general overview of the decade so far but at the end of the decade it would link to a comprehensive decade review. But below it is also a link to each year in that decade, such as 2020, 2021, 2022, 2023, 2024, and now 2025.

And when you click on those years, the very last post of the year would be the yearly review which would be the first thing you see (as it is reverse chronological).

And each yearly review would also provide an overview of that year month by month with a link to each month and the monthly review for each month being the first thing seen for that month.

Wait a minute! I just realized something else.

Obviously there would be a life view as well and it would probably look similar to my narrative progression (aka my backstory) that you can see on my About page (i.e. Work Isn’t Working, The Future of Work, Creativity, Vertical Development, Life as a Role-Playing Game). But it would be broken down into decades with different descriptors applied to each decade.

Here’s an example below.

Life View

1960s – Nature (?)
1970s – Gaming
1980s – Computers
1990s – Web / Communities / Culture
2000s – Work Isn’t Working / The Future of Work
2010s – Creativity / Vertical Development
2020s – Life As a Role-Playing Game

And note the descriptors don’t fit perfectly to each decade, although they most definitely fit the decade that they fully emerged to the point that I became aware of them. For example, I didn’t realize I was researching “The Future of Work” until near the end of the 2000s, even though I was playing and experimenting with concepts relating to it within the early 2000s.

In effect, as usual in my life, often I was doing things before I realized there was a “name” for what I was doing. Often I was just being me and doing things related to my being. For example, when I was building communities online in the 1990s and 2000s, I was often utilizing techniques to manage them that only later I realized mirrored how Future of Work organizations functioned (i.e. more self-organizing, less command and control).

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