Be Real Creative: The Quest(ion)

Yesterday while reading a series of quotes by Alvin Toffler and noticing how they resonated with quotes from Richard Barrett’s book The New Leadership Paradigm, something dawned on me. For the longest time, I’ve been wanting to initiate the culmination of my life’s work under my Be Real Creative mantra as a transformative creative agency itself but no matter how I approached it, it always felt wrong…that is until today.

Today I realized that all of my previous attempts always felt wrong because I felt like I had to have everything figured out first, to have “all of the answers” if you will to sound like an “expert”. Yet life doesn’t work this way. Only through doing first, do we reflectively make sense of our lives looking back upon it. Therefore in going forward, I need to embody this same approach.

Therefore Be Real Creative isn’t so much the answer to everything, rather it is the question to everything that will lead me on my quest. And that question is “Can role playing game techniques combined with the symbolism of Joseph Campbell’s Hero’s Journey be used as metaphorical visual aids to better understand the psychological development framework within Richard Barrett’s work, particularly the mapping and exploration of our inner terrain, as well as the fearful demons that we must face there?”

At the same time, in trying to tackle this question as a quest, I realize that it not only communicates what I’m doing with my life’s work but how I’m doing it differently from others. In effect, just communicating an understanding of a psychological developmental framework as something new to people doesn’t interest me. I want to communicate it in such a way and with an existing metaphorical language, that it seems immediately old and recognizable to those who are familiar with this language (which also reveals that they are apparently my tribe and audience I’m trying to reach as well).

By Nollind Whachell

Questing to translate Joseph Campbell's Hero’s Journey into The Player’s Handbook for the roleplaying game called Life, thus making vertical (leadership) development an accessible, epic framework for everyone.

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